Minor in Global Health
Put your knowledge and skills to work helping advance solutions to global or public health issues.
B.S. Fiber Science
Examine the properties of everyday fibers and learn to work with emerging fiber technology.
- Oct 17 ,2025
- by Karen Steffy
- Human Centered Design
- Human Ecology Building T01
Fast Fashion Before Fast Fashion: Rethinking Histories of Mass-Produced Clothing
Fast fashion is often understood as a recent business model defined by speed, low cost, and disposability. Yet many of its challenges—labor exploitation, environmental harm, and the normalization of overconsumption—have much deeper historical roots. This talk traces the emergence of “fast fashion” through the lens of nineteenth- and twentieth-century shifts in media, merchandising, and consumer culture at large, showing how notions of “progress” and “prosperity” helped obscure the human and environmental costs of mass-produced clothing
- Oct 10 ,2025
- by Karen Steffy
- Human Centered Design
- Virtual
What do we talk about when we talk about fashion?
As a society, we talk about fashion – a lot! What we do to and put on our bodies, the social and economic value of those products and processes, and the identities into which we might step by participating in fashion/style/dress are constantly being reconstituted through the text and images published at a near constant rate into the contemporary media landscape. In this talk I will share what I have learned from more than a
- Sep 16 ,2025
- by Karen Steffy
- Human Centered Design
- MVR G151
Reimagined Health Spaces of the Future: A Kaiser Permanente Journey
Kaiser Permanente, founded 80 years ago, is a value-based health care delivery system. This presentation documents the last 10 years of our work, success, and the lessons we have learned along the way. Designing healthcare spaces for the future requires a deep understanding of future care delivery, the necessary technology, and the spaces that support it. This presentation explores the processes and tools used to define these spaces and technologies.
Most designs stop at this